extends InteractiveObject3D



# Called when the node enters the scene tree for the first time.
func _ready():
	print('Ready')
	pass # Replace with function body.

# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
	pass

func interact(params: Dictionary = {}) -> void:
	interaction_begin.emit()
	print('Interact!')
	interaction_end.emit()
